BIHC
HOME
ARTIFICIAL INTELLIGENCE
THE BIHC MODEL
VIDEOS OF AI AND CROWDS
HISTORICAL SIMULATIONS
MYRTULA
>
Work in progress (some documentation)
XELB
>
A Street of Xelb
Work in progress
Early attempt
VIDEOS OF HISTORICAL SIMULATIONS
>
VIDEOS OF ARCHITECTURAL SIMULATIONS
VIDEOS OF POPULATED HISTORICAL SIMULATIONS
DELIVERABLES
PUBLICATIONS
VIDEOS
SOFTWARE
OUTREACH
Keynote presentation at VirtualReality2019
Keynote presentation at VJ17
ABOUT
PARTNERS
PEOPLE
Project Coordinator
Luís Correia
Principal Investigator
Rui Filipe Antunes
Administrative Manager
Mafalda Pinto Basto
Pedro Frasquilho Brás
Academic Supervisors
Luís Correia
Nadia Magnenat-Thalmann
Historical Advisors
Susana Gomez
Cláudio Torres
Maria José Gonçalves
Ricardo Nascimento
Urban Scene Generator
Laure Zurletto
Ana Paula Cláudio
Beatriz Carmo
Students coordination
Ana Paula Cláudio
Beatriz Carmo
3d Modelling
Alexandre Antonio de Carvalho
Rui Filipe Antunes
Rui Leitão
3d Texturing
Rui Filipe Antunes
Rafaela Pereira
Environments Generated With City Engine
Alexandre Antonio de Carvalho
Ana Paula Cláudio
Maria Beatriz Carmo
Video Edition
Piki Productions LLC
Game Engine
Unity3d
3d motion and characters
Mixamo.com
Carnegie Mellon Mocap library (mocap.cs.cmu.edu)
HOME
ARTIFICIAL INTELLIGENCE
THE BIHC MODEL
VIDEOS OF AI AND CROWDS
HISTORICAL SIMULATIONS
MYRTULA
>
Work in progress (some documentation)
XELB
>
A Street of Xelb
Work in progress
Early attempt
VIDEOS OF HISTORICAL SIMULATIONS
>
VIDEOS OF ARCHITECTURAL SIMULATIONS
VIDEOS OF POPULATED HISTORICAL SIMULATIONS
DELIVERABLES
PUBLICATIONS
VIDEOS
SOFTWARE
OUTREACH
Keynote presentation at VirtualReality2019
Keynote presentation at VJ17
ABOUT
PARTNERS
PEOPLE